Wednesday, December 22, 2010

Moral of the bar to eliminate negative impact on students and active countermeasures

 Moral of the bar to eliminate negative impact on students and active countermeasures

City, Shandong Province High School North Shun Chi-kin
(group members Wuke Tian, Zhang Yinlian, Wei Hongmei, Cheng Jing, Zang Guifang)
Introduction :
face everywhere in the Internet cafes, Internet cafes in the face of a large number of students, in the face all the troubles and the resulting confusion, we must address its negative effects of moral pupils. The research aims to investigate the any measures to eliminate the negative effects of Internet cafes, and even capitalize on the trend, the bar becomes a moral resources.
First, the status of the region in recent years
we Liaocheng rapid growth in the number of Internet cafes, Internet cafes into play because many students computer games, resulting in poor academic performance, and there lie, stole the money, and many parents of negative phenomena. many parents to the school for help, there are some parents or the relevant department directly to the local big the problem, Municipal People's Congress attaches great importance to and National People's Congress meeting, an issues as education. More rise to local government and people pay attention to the primary credit occurred due to Internet cafes have been operating the main money more vicious incidents of illegal detention. So, the local government because of its young people academic, moral and other aspects of impact and fire hazards and other reasons, repeated increases governance, mobilization of the police district, fire brigade, the media, and many other forces, for several years to crack down on illegal Internet cafes, Internet cafes and so much off failure the operation. But the great cafes the school where our research group as an example: in November 2002, the black bars for the governance of our school to assist the police station, report in writing to mobilize students to know their own cafes and full address of the result was that the size of more than 70 Internet cafes. This caused We attached great importance to primary school students decided to study the ideological and moral bar on the negative impact of eliminating the effects of countermeasures.
field survey taken of our group, teachers to go and survey of 24 Internet cafes, and schools and nearly 100 students discussion (of which 72 boys, 36 girls), and then snowball the way these students to another survey of 400 students found that more than 210 Students who enter Internet cafes to play, and they are all boys, there is about 10% of the boys often play into the cafe, (the fourth grade classes each have more than 3-5 students often into the cafe). pupils into Internet cafes to play computer games are (A small portion of students in online chat or visit the website has a phenomenon).
into the cafes of these students often are obsessed parents to worry. my school in fifth grade class of publicity (using the pseudonym), said cold fluid to leave the teacher , can not come to school. started two days of teachers believed it. but a row for a week to the school, the teacher that there may be problems, so contact with his parents only knew that he would carry the bags home on time, time to go home. After inquiry found that he has been drilling in Internet cafes playing. as he so obsessed with the students there are many Internet cafes. some of the parents to the teacher about how he is a cafe bar to search for a son addicted to computer games, are a look helplessness; said the child becomes a liar, not learning, parents are often misty eyes.
two bars on the negative impact of pupils
moral negative effects of Internet cafes, not only deeply concerned by the media, but also by the parents and the vocal opposition of teachers agreed that students bring a lot of trouble to the cafe, the growth of primary school students have great negative effects.
(1) the impact on the learning attitude.
poor students self-control, cafes into play together, it is easy regardless of time, forget about learning, and into which, it is difficult to extricate themselves. our school, there are many such examples in: Some boys good intelligence, did not go to Internet cafes in the prior learning attitude is also very good, so is an excellent academic record , but since the start into the bar after just on fascinated, interested in studying the rapid decline in academic performance. severely punished even after parents and teachers of patient education, but still can not get rid of Internet cafes on their temptation to stay in school. Some students has grown to through.
(2) the impact of ethical conduct.
view of the school and parents strongly oppose the attitude of the pupils into Internet cafes to play and adults plays a game of hide and seek. In order for the time into the cafe, the parents lie said that the school class or to students in advance to play at home, lying about their own illness or the teacher at home something hh Over time, a very honest character is not conducive to the cultivation of primary school students. On the other hand, students need the money into the cafe, parents do not allow them to play This situation is likely to cause them to steal parents money, the formation of some bad habits. In addition, Internet cafes in order to solicit business for the majority of primary school children have a tendency to violent computer games and gambling. These computer games quietly change in Students understand the ethical and values, which have caused the high vigilance of our educators.
(3) of primary school students of normal interpersonal ability.
regular students into Internet cafes, like ; as being addicted to computer games. computer games fantasy world, causing many students faint hearts Flow, weird character. within the spirit of the highly excited cafe, internet cafe outside the depression, they are not only a passive attitude toward learning, and the fear of parents, teachers and students know into Internet cafes to play, often a self-enclosed way. They do not easily with others to establish normal contacts and relations between, resulting in interpersonal skills decline. Internet cafes, bad games, but also may cause primary moral concept of dilution, Exchanges in the sense of responsibility and so reduce the adverse consequences.
(4) the impact on creativity.
regular students into Internet cafes to play the game, the lack of access to new information from the real life and creative opportunities. virtual world is not like reality as rich and varied life, human sight, smell, taste and touch a full range of exciting, especially the lack of real hands-on creative practice. so obsessed with the game's primary Internet cafes, both creative spirit, or the development of the imagination have been largely restricted .
because of Internet cafes on the ideological and moral construction of primary school students the negative effects can not be ignored, and Internet cafes as a product of the information age, as well as potential cultural resources were not simply removed, so we study how to take necessary practical way to eliminate the negative effects of Internet cafes, and even take advantage of, so Internet cafes that potential social and cultural resources into secondary school moral education work place.
Third, the conventional analysis of the effectiveness of countermeasures in accordance with conventional teaching methods
, from the family, school, community Internet cafes in three areas to consider eliminating the negative effects of positive measures.
(a) the effectiveness of conventional measures of family
family is the first school of life, the family influence on children is comprehensive, is subtle and very profound. ancient China had same breath, does not allow parents to shirk its responsibility to educate their children.
our parents through the opening, we recommend the following family from the measures taken to remove the negative effects of Internet cafes.
�� improve parental self-cultivation.'s initial moral concept is non-standard, the criteria for doing things to get from the family, the parents say and do directly affect the child. Now, the students into Internet cafes to play games, all without the knowledge of their parents. This lack of communication with parents, lack of parental guidance are relevant. Many parents of high educational level, not only can not guide their children to learn, and can not be the correct ideas and attitudes towards children's education. Some adopted a laissez faire ideology, self-righteous go with the flow, give full play to the child's body role, in fact, forget the child development and even see the stage, ignoring the ability of children to be independent, to adults taking their children all the way, intentionally or unintentionally belittle or deny the child the ability to self-development. For example, some parents because of the low level of personal experience to the culture in and units of work have been repeatedly rebuffed on the difficulties. I hope the kids do not go their own way. take a simple approach to arbitrarily deprived of the rights of children play on them predatory development of education, the results over the fields of learning in children types of heart seeds under the weariness and hinder further interest in learning, resulting in reverse psychology, so also ran into the bar to play video games to vent their dissatisfaction. shows that elimination of the ideological and moral bar on the negative impact of pupils, parents and improve the cultural enrichment is very important.
�� parents on the one hand, or through self-study adult school to keep learning and culture, resulting in bits and pieces of life to strengthen their children's education.
�� changes on the one hand Illiteracy . both share the network with the children bring happiness, but also guide the children have a choice in time for knowledge, for no computer at home, but also found that children of parents sneaking into bars to play, can take on a regular basis with their children's way into the Internet cafe playing games the one hand, to choose for their children's computer games, on the other hand can restrain a child into the time and number of Internet cafes. will not let a child obsessed with the Internet cafes, but also conducive to promptly correct unhealthy thinking of games or harm the network.
�� attention to their moral self-cultivation. what parents want their children to have the quality and training, parents should first have these qualities, self-cultivation, effectively resist the external impact of bad ideas, but also the negative effects of Internet cafes.
�� ideas, viewpoints and methods to correct education of children.
in the absence of not necessary to talk about the discoloration. The key is to change the concept of the right ideas and methods to educate their children. cafes there are computers with Internet access is a potential educational resource, can access information, entertainment hh teaching conditions in turn can see that . Even small cities, good condition, some of the schools have opened computer classes, but because a small number of computers, generally only one class a week's time machine, this time on the study is too small in terms of computer knowledge too is not enough. especially for students without computers at home, and even does not even have the opportunity to review. In fact, as long as the parents good sense of propriety is entirely possible use of Internet cafes in the computer resources to cover their lack of computer operation. imagine a parent in the household income can not buy a computer when the child should explain the reasons kids go to Internet cafes to practice on the machine, the child will definitely cherish this opportunity. and then into the cafe idea of parents with children choose to play a good game, and timely background of the game tell the children, and the content is worth pondering hh so that students not only from the negative effects of Internet cafes, but the advantages of using Internet cafes. can be seen, the parents should stand in the perspective development of the times, do not take beatings , tracking and other measures harmonious family atmosphere.
from our investigation shows that the instability of family life is frequently caused by the child into the cafe, playing to the addictive effects bear an important reason for bad ideas. so a perfect family, a democratic and harmonious family atmosphere is the child an indispensable condition for healthy growth. �� family building, we should advocate the establishment of a democratic and harmonious family atmosphere. members of democratic equality, mutual respect, mutual love, is conducive to communication between children and parents thought. When they find ideological and moral aspects of the child when there are deviations, you can help children correct and timely. �� attention to the child with a variety of recreational activities, children develop a healthy interest, such as playing chess, listening to music, physical exercise, so that children feel at home Happy.
after nearly two months of practice, we six classes to do a survey of more than 200 families found that most families can accept the recommendations of teachers, in eliminating the negative effects of Internet cafes, made some effect, but before the bar of those students into regular, almost unaffected, still keep to the cafe inside the drill. Why is there such a result? our Internet cafes, students conducted a survey of primary school students often go to Internet cafes have a common features, is that parents too little management. For these students we had a simple family situation classification, there is a few categories: �� parents do business. parents every morning to evening, no time and the children communicate, often the morning and dinner at noon and children do not always give them some money and buy some food to children. As lax management and communication, some children on the use of pocket money secretly into the cafe. these children into the bar more frequently and generally are very for a long time later, by the students reflect, and then notify the parents by teachers, parents know. Youyu play a long time, these pupils from learning to thinking of the damage are subject to a large extent.
�� father often starting with the mother alone children. due to lack his father's authority, often this type of child is willful, the mother's criticism of their less important. This type of people vulnerable to the impact of primary school students, but also continue to play into the cafe, the management of the school and family create great difficulties.
�� parents busy with work, commitment to education by the inter-generational responsibility for the elderly. today's society, more and more families in this category. Many young parents to work outside the home or workplace far, things busy, attend to their children in, and send their children to grandparents, family, or grandparents home room and board. So the responsibility of family education of children is also transferred to the inter-generational elderly. As the elderly or children's doting strict management concerns, the prevailing requirements of old people loose their children, children easily from grandparents to go to the elderly or their parents money. this kind of children's pocket money in hand and more into the Internet cafe is also very easy to deceive their parents play. < br> �� parents divorced. this type of student into the cafe is also a great proportion of play. At this stage, many young parents divorced, wronged child afraid, but not in children and very concerned about the law. We are more common the divorce of the parents to the school to see children, slips them some pocket money, would like to make up for the child's sense of guilt due. These students also tend to take the money in Internet cafes playing games, temporarily forget about the unfortunate family.
under students in these types of investigations and research family circumstances, are reflected in the family children learn poor management is not serious, and into the spirit of addiction to Internet cafes to play an important reason.
effective countermeasures can be seen conventional family is not ideal, especially for the four students.
(b) of the conventional analysis of the effectiveness of the countermeasures
cafes era, shook every corner of society, the emergence and rapid development of Internet cafes, to the school's moral education proposed higher demand. but because of the spirit of many of our lack of preparation of educators, it can not be quickly formed a new concept of modern education. Additionally, many teachers of computer technology to master less, so the leading role of education in schools is difficult to play a role. Internet cafes for students to eliminate the negative impact of ideology and morality, we test teachers to take positive measures, and propose some ideas.
�� optimal teaching methods, carry out learning function, learning on the computer, homemade animation, development of a computerized tabloids, Internet search information resource library construction, interest is very strong, reading poetry, you can also use the computer for poems with paintings, transmitted via the Internet for everyone to enjoy, it is a sense of accomplishment, but those who bother to play electronic games. If the school can work faster reform of teaching and increase the number of computers the schools, is likely to make the number of pupils into the bar significantly reduced.
( 2) to enhance moral education in schools, positive guide the students to resist the negative impact from Internet cafes.
First, teachers strengthen the sense of responsibility, the moral priority. an excellent teacher teaching conditions not only can make up for some shortcomings, and he personality charm of the students have a tremendous moral influence can be deep into the soul of students, helping to train students to distinguish right and wrong, good and evil, beauty and ugliness of the capacity, enhance ideological immunity.
Second, through classes, teams will , billboards and other activities and facilities to promote the negative impact of Internet cafes and causes, and actively promote the health of computer games and internet moral ideas, improve their moral judgments, self control, consciously resist the adverse effects from the cafe. < br> Finally, we adopt can not keep up, computer classes can not meet our requirements. Secondly, students. In the final analysis, these students give schools the family is very little coordination.
(c) the effectiveness of conventional measures of social
the State Council promulgated the the start site conditions, responsibilities and obligations, made clear. However, the actual situation, in many places has not been implemented.
�� if the industry and commerce, public security, cultural and other functional departments of the joint construction of A social engineering, may be achieved very good results: if bar owners signed a liability form, is strictly prohibited to provide a floppy disk, etc. bad game. Once that is so that it suspend business for rectification, and public exposure. In addition to the public telephone hotlines to receive full community supervision, and completely change the bars to provide a strong stimulus to the primary and secondary school principal place of business means the game status.
�� Microsoft development company should enhance social responsibility, primary psychological research, to develop some educational benefits and more science, education through the music of the game, develop their good moral character, such as innovation, lifelong learning awareness. eliminate the number of pure eliminate the negative effects of Internet cafes can play a role, but the effect is not ideal. because conventional measures, the unreasonable.
four measures of innovation?? to a school moral education resources cafe
1, theoretical analysis?? penetration through the ideological and moral education in computer games
(1) primary school students into the cafe, is rooted in their game strong demand.
children need the game, the game can be said of children's second life. Why is this? we study the game from the past can be sure. Sigmund Freud subconscious elements that have the game, the game is Compensation can not meet the real-life aspirations and overcome traumatic events means the game so that children can escape the reality of the mandatory and binding, to vent in real danger of not being accepted impulse to ease psychological stress, the development of ego strength to cope with the reality of the environment . Sven-Goran Eriksson's point of view of psychoanalysis to explain the new game, that game is emotion and thought a healthy way to vent. in the game, children can experience the joy of the resurrection they can also repair their own trauma. Chinese Psychology House that: children's interactions with adults, eager to participate in some activities for adults, but also by the limited level of physical and mental development, the game just to resolve the contradiction. Secondly, the game is imagination and a unique combination of real life, it is not simple replica of social life. Children in the game both free to use the scenarios in their yearning for a variety of activities (such as a teacher, when the officer, when the hero, etc.), but also from many real-life constraints (such as physical strength, skills, tools, etc.) that can expand the imagination and experience but also true representation of the feelings of adult life and relationships, understanding of various things around. In addition, the game is the active participation of children, accompanied by pleasant experience activity, it did not like the labor required to create wealth, not as a mandatory obligation to learn of that. which are favored by children. (Lin Chongde, page.)
However, look at the situation 10 years, and now the students lack their own game. the one hand, study pressure, lack of playing time. Even now, around the implementation of quality education, reduce the amount of work, mentioning ; playing time to return the children. good development. Therefore, parents eager to send their children to various types of remedial classes or specialty classes for learning. We have more than my third grade school class with the investigation, asked: art classes or music and dance students to remedial classes, including tutoring students, please, please raise your hands. 58 to participate in various remedial classes. the fourth grade, 362 students more than 210 students participated in remedial classes, or ask at home counseling; fifth grade, 346 students participated in remedial classes as much as 247; 410 sixth grade students there are 334 students participated in remedial classes. further inquiry, some children attend more than a study of remedial classes. such as: the former (fifth grade second class) and Li Zhefei students, every Tuesday and Thursday night, asked people to counseling piano, every Saturday afternoon to participate in English classes, attend dance classes every Sunday morning. Later, the teacher's persuasion to get her parents, minus the piano learning. from the survey results, today's children lack of playing time.
second Missing the game toys. Now the lack of toys and materials, personalized, pupils in most cases, children get the same toy, often just for a temporary surface to play with some interest in it. those toy cars, electric guns, electric trains so do not let the children fully developed imagination, nor too much to let children experience the pleasure of hands. This not only reminds us of when she was still playing some of the toys students; cut yourself a sharp, hit with sticks called The toy is advanced, civilized, but the lack of attractiveness of the child.
third aspect is the lack of playgrounds. now very densely populated city, the children have very little space for the game, everyone �� home district buildings visible everywhere, roads were hardened (ie, cement or asphalt road) or Huaping the little lawn, is not allowed on the play, and can only appreciate. �� Although built within the city limits Square, but every evening or Sunday, how many people on the square, you are difficult to count, the children rarely go there playing, otherwise I do not know how many people want to hit the touch, and the square were marble and the like stone ground, jumped up and down for the game is always in terms of primary school students, but there are some security risks. �� Although the park is more, but the parents do not trust themselves to their children, and parents do not have time for each Sunday are to accompany their children to play, so in terms of a primary school, to the park may also rare for a semester a few back.
reality, the game students lack the time, toys and places, but the game is any region , the lack of children of any nation can not. This presented a conflict, students will try to change the mode of their own about the game. In this case, the computer with its lifelike imitation, the creation of good situational, changeable nature, Direct operational, and many other advantages, once the students attracted. reflect the pupils interviewed, they really the people inside : students into the cafe is to play computer games. see, it is a strong demand from the game. cafe has become part of the students frequented.
(2) computer games can contribute to the ideological and moral development of students.
Computer games are games of the characterization of an electron. That video game is a collection of electronic technology, the game objects from the real life way to migrate to the computer game. It and other forms of the game is not essential the difference, but in particular reflects the results of the electronic age. Students can also play computer games like the game of life as some kind of practical experience.
game will bring some different experiences and experience, computer games are also used to a new computer cognitive style, in the game scenario, get some experience. PC multimedia tools can be used for several players feeling, to accept the information in the game, which is very similar to the game of life, the same can develop Duirenduishi good feelings. When students interested him repeatedly to play computer games, this Duirenduishi can be gradually stabilized emotions, internalized character. Some computer games can not reproduce the real life and difficult situations. It is the accumulation of life for students and social experience, provides an important and economical way, and can accelerate the pace of social cognition. so long as the computer game contains moral values, can also promote the ideological and moral development of students.
2, the ideal response
requires Internet cafes to provide moral education for primary theme of the game, making them subject to ideological and moral education through the game.
students playing video games on the one hand to him in real life, the knowledge learned to solve the problems encountered in the game, on the other hand he was playing the game, the game can be learned from some knowledge, some experience, but also from his favorite computer games in the formation of people, good attitude on the matter, With these attitudes within the accumulation of experience into his moral character. So health guide students playing computer games is to eliminate the negative effects of Internet cafes key.
ideal computer games should carry forward and cultivate the national spirit game, the patriotism, revolutionary tradition of the game, the United States and Germany games education, legal system or public moral education and discipline of the game, the environmental education of the game.
Shandong TV station has a public service ads, for example, content is a youth playing video games: The game has a large dense forest, young people first click on the with trees to make furniture; then click the it became a bare yellow earth. only two sheep in the grass to find that hh when flooding swept away a sheep once. The game was a good environment for young people's education.
Also, according to the newspaper introduced a pilot school for primary school students developed a computer games: The Red Army climbing mountains, over the grass to the middle of games set up many obstacles, so that students think of ways to overcome this game for students to the identity of the Red Army soldiers immersive experience to the Red Army camel difficult, by the revolutionary tradition.
this game is the best game. ideology is too strong for fear the game, pupils will not want to play that is not enough stimulation I have and dozens of students into the cafe talking about this idea: the story of Lei Feng as a game, or change the deeds of heroes for the game, introducing such a game in the cyber cafe and asked if they would be willing to play. The results reflect the students are willing to play.
So we think: If some of the classic moral stories can develop into a computer game, and with the national authorities the power of a positive implementation of the Internet cafes, Internet cafes this is entirely possible to potential cultural resources of the community into a moral resource.
3, the reality of the ideal response
the development and promotion of the game is take some time, because in reality, game developers and school moral education is disjointed. game developers to pursue new games to stimulate the maximum extent possible to attract players to buy, to obtain higher profits, while the game content and reflect the ideas were considered small, so completely according to our objectives for the moral to hope that game developers designed for primary moral game is unrealistic; in operating profit for the purpose of the Lord all the existing circumstances, to require all Internet cafes are recommended by several moral education sector is not realistic computer games. So bar on Moral of primary school students the negative effects of the problem need to be solved how to do this? the one hand, we should start developing good ideological and moral education in front of computer games, the second of the game from a large number of resources to find close to the moral requirements of computer games recommendations to the students. The first area because of human, financial and awareness of game developers and other reasons, not about work, then the second way to become a practical reality.
(1) the ideological content filtering good game.
whether the game has the effect of ideological and moral education, should consider two points: first, whether the game Huopo novel, loved by the majority of students; Second, the content is healthy, non-violent and non-biased, with the significance of ideological and moral education. Now the theme of many of the game is very good:
first is around the human energy crisis or environmental issues in the game. Although the use of science fiction in the form of the game. The story time is the distant future, which may be in the universe is a vast galaxies, the characters are imaginary aliens, but these games were brought to students in real life the energy crisis and environmental issues. because the game's creation is inseparable from the context of the time, the current energy crisis, the lack of freshwater resources and the environment pollution problems, students through television, or school, already have deep impression, and now by playing video games, just as the game entered a virtual world to experience the real world of real, more profound awareness of environmental protection problems caused by awareness of environmental protection.
second is the simulation game. as acclaimed by many gamers, , to build a modern city. he faced one of the lots to be developed ...

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